level_0 = {
    'terrain':"../levels/0/level_0_terrain.csv",
    'coins':'../levels/0/level_0_coins.csv',
    'fg_palms':"../levels/0/level_0_fg_palms.csv",
    'bg_palms':'../levels/0/level_0_bg_palms.csv',
    'crates':"../levels/0/level_0_crates.csv",
    'enemies':"../levels/0/level_0_enemies.csv",
    'constraints':"../levels/0/level_0_constrains.csv",
    'player':"../levels/0/level_0_player.csv",
    'grass':"../levels/0/level_0_grass.csv",
    'node_pos':(110,400),
    'unlock':1,
    'node_graphics':'../graphics/overworld/0',
}  #a dictionary targeting all the csv files


levels = {
    0: level_0
}


